Author of the publication

The Possibility of Inducing the Proteus Effect for Social VR Users.

, , , , , , and . HCI (43), volume 13518 of Lecture Notes in Computer Science, page 143-158. Springer, (2022)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR., , , , and . CoRR, (2022)Asymmetric Gravitational Oscillation on Fingertips Increased the Perceived Heaviness of a Pinched Object.. HCI (4), volume 12765 of Lecture Notes in Computer Science, page 247-256. Springer, (2021)Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills., , , , , , , and . HCI (54), volume 14060 of Lecture Notes in Computer Science, page 267-279. Springer, (2023)VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality., , , , , and . HCI (5), volume 13306 of Lecture Notes in Computer Science, page 280-295. Springer, (2022)Haptic handheld wayfinder with pseudo-attraction force for pedestrians with visual impairments., and . ASSETS, page 107-114. ACM, (2009)Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater., , and . HCI (13), volume 6773 of Lecture Notes in Computer Science, page 225-233. Springer, (2011)Live Stereoscopic 3D Image with Constant Capture Direction of 360°Cameras for High-Quality Visual Telepresence., , , , , and . VR, page 431-439. IEEE, (2019)Experience Simulator for the Digital Museum., , , , , , and . HCI (5), volume 9173 of Lecture Notes in Computer Science, page 436-446. Springer, (2015)Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors., , , , , , and . AsiaHaptics, volume 535 of Lecture Notes in Electrical Engineering, page 198-201. Springer, (2018)Visual Presentation For Sports Skill Lerning in VR., , , , , and . ICAT-EGVE (Posters and Demos), page 23-24. Eurographics Association, (2019)