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ANR: Articulated Neural Rendering for Virtual Avatars., , , , , and . CoRR, (2020)ANR: Articulated Neural Rendering for Virtual Avatars., , , , , and . CVPR, page 3722-3731. Computer Vision Foundation / IEEE, (2021)Estimating body shape of dressed humans., , , , and . Comput. Graph., 33 (3): 211-216 (2009)Fast articulated motion tracking using a sums of Gaussians body model., , , , and . ICCV, page 951-958. IEEE Computer Society, (2011)Personalized 3D Human Pose and Shape Refinement., , , and . CoRR, (2024)TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video., , , , , and . ECCV (10), volume 12355 of Lecture Notes in Computer Science, page 492-509. Springer, (2020)PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations., , , , , and . ECCV (16), volume 12361 of Lecture Notes in Computer Science, page 293-309. Springer, (2020)Feature-Based Multi-video Synchronization with Subframe Accuracy., , , , and . DAGM/OAGM Symposium, volume 7476 of Lecture Notes in Computer Science, page 266-275. Springer, (2012)Speech Driven Tongue Animation., , , , , , and . CVPR, page 20374-20384. IEEE, (2022)Personalized 3D Human Pose and Shape Refinement., , , and . ICCV (Workshops), page 4191-4201. IEEE, (2023)