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Interaktives Motion-Capturing zur Echtzeitanimation virtueller Agenten

, , and . Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group, page 25-36. Shaker Verlag, (2008)

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Announcing Interdisciplinary College 2011 (IK 2011) - March 25 to April 1, 2010 at Günne, a charming village at Lake Möhne in central Germany., , and . Cogn. Process., 12 (1): 135-136 (2011)Locally synchronous cellular automata.. Acta Cybern., 6 (1): 55-78 (1983)Alignment in Communication., and . Künstliche Intell., 22 (2): 62-65 (2008)Virtual Humans Growing up., , , and . Künstliche Intell., 22 (1): 23-27 (2008)Virtuelle Werkstatt, , , and . 1. Paderborner Workshop Augmented Reality / Virtual Reality in der Produktentstehung, page 185-196. HNI, (2002)Knowledge-Based Assembly Simulation for Virtual Prototype Modeling, , and . IECON\u002798: Proceedings of the 24th annual Conference of the IEEE Industrial Electronics Society, 4, page 2152-2157. (1998)Multimodale Interaktion mit einem System zur Virtuellen Konstruktion, , and . Proceedings der 29. Jahrestagung der Gesellschaft für Informatik - Informatik\u002799, Informatik überwindet Grenzen, page 88-97. Springer-Verlag, (1999)Virtuelle Werkstatt -- Multimodale Interaktion für intelligente virtuelle Konstruktion, , and . 8. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, page 241-255. Paderborn: HNI, (2009)Situated Verbal Interaction in Virtual Design and Assembly., , and . IJCAI, page 2061-2062. Morgan Kaufmann, (1995)Embodied Communication in Humans and Machines - A Research Agenda., and . Artif. Intell. Rev., 24 (3-4): 517-522 (2005)