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Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development.

, , , , , , , , , and 15 other author(s). Mixed Reality and Gamification for Cultural Heritage, (2017)

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Speech synthesis in various communicative situations: impact of pronunciation variations., , and . INTERSPEECH, page 1524-1528. ISCA, (2014)HMM-based speech synthesis of live sports commentaries: integration of a two-layer prosody annotation., , and . SSW, page 19-24. ISCA, (2013)Analysis and Synthesis of Hypo and Hyperarticulated Speech., , and . CoRR, (2020)Analysis and automatic recognition of Human BeatBox sounds: A comparative study., , and . ICASSP, page 4255-4259. IEEE, (2015)Continuous Control of the Degree of Articulation in HMM-Based Speech Synthesis., , and . INTERSPEECH, page 1797-1800. ISCA, (2011)Reactive and continuous control of HMM-based speech synthesis., , , , and . SLT, page 252-257. IEEE, (2012)Statistical methods for varying the degree of articulation in new HMM-based voices., , and . SLT, page 291-296. IEEE, (2012)Analysis of phone posterior feature space exploiting class-specific sparsity and MLP-based similarity measure., , and . ICASSP, page 4886-4889. IEEE, (2010)A new prosody annotation protocol for live sports commentaries., , and . INTERSPEECH, page 1554-1558. ISCA, (2013)Analysis and synthesis of hypo- and hyperarticulated speech., , and . SSW, page 270-275. ISCA, (2010)