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Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games., , , , , , , и . CoRR, (2021)Efficient Deep Reinforcement Learning via Adaptive Policy Transfer., , , , , , , , , и 1 other автор(ы). IJCAI, стр. 3094-3100. ijcai.org, (2020)Scheduled for July 2020, Yokohama, Japan, postponed due to the Corona pandemic..Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition., , , , , , , , , и 24 other автор(ы). NeurIPS (Competition and Demos), том 220 из Proceedings of Machine Learning Research, стр. 171-188. PMLR, (2021)vMFER: von Mises-Fisher Experience Resampling Based on Uncertainty of Gradient Directions for Policy Improvement of Actor-Critic Algorithms., , , , , , , , , и . AAMAS, стр. 2621-2623. International Foundation for Autonomous Agents and Multiagent Systems / ACM, (2024)Norface: Improving Facial Expression Analysis by Identity Normalization., , , , , , , , и . CoRR, (2024)From Few to More: Large-Scale Dynamic Multiagent Curriculum Learning., , , , , , , , и . AAAI, стр. 7293-7300. AAAI Press, (2020)XRL-Bench: A Benchmark for Evaluating and Comparing Explainable Reinforcement Learning Techniques., , , , , , , , , и 2 other автор(ы). KDD, стр. 6073-6082. ACM, (2024)Discharge Test of Unmanned Aerial Vehicles and Live High-voltage Wires., , , , и . ICCIR, стр. 680-684. ACM, (2022)Widget Detection-based Testing for Industrial Mobile Games., , , , , , , и . ICSE-SEIP, стр. 173-184. IEEE, (2023)Off-Beat Multi-Agent Reinforcement Learning., , , , , , , , , и . AAMAS, стр. 2424-2426. ACM, (2023)