Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Edutaining school pupils for Japanese hand alphabets., , , and . Advances in Computer Entertainment Technology, page 217-221. ACM, (2004)Improving the Usability of Manga-on-a-Tablet for Collaborative Learning., , , , , , , and . CSEDU (1), page 446-451. SciTePress, (2014)Stamp-On: A Mobile Game for Museum Visitors., , , , , and . CSEDU (3), page 200-205. SciTePress, (2014)Enjoyable "LEGS" system deepens children's learning in a zoo., , , , , , , , and . IDC, page 262-265. ACM, (2010)Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children., , , , , and . ICEC, volume 6243 of Lecture Notes in Computer Science, page 493-495. Springer, (2010)Practice! YUBIMOJI AIUEO for Japanese Hand Language Learning., , , and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 114-119. Springer, (2004)PYA-CAM for hand alphabet learning., , , and . AMT, page 177-178. IEEE, (2005)Design and evaluation of a virtual mobile time machine in education., , , , , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 334-337. ACM, (2008)A system for supporting group activities with a sensor-embedded board., , and . IEEE Trans. Syst. Man Cybern. Syst., 36 (5): 693-700 (2006)Electrodermal activity based study on the relationship between visual attention and eye blink., , , , , , , , , and 3 other author(s). ICST, page 596-599. IEEE, (2015)