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Eyes on the Ground: Emerging Practices in Periscope Use during Crisis Events., , , and . ISCRAM, ISCRAM Association, (2016)Examining the Role of Human and Technical Infrastructure during Emergency Response., , and . ISCRAM, ISCRAM Association, (2015)Diverse player experiences in the design of science games for bioinformatics learning., , , , , , , and . ChileCHI, page 104-109. ACM, (2013)Statistical affect detection in collaborative chat., , , , , , , , , and . CSCW, page 317-328. ACM, (2013)Upvote My News: The Practices of Peer Information Aggregation for Breaking News on reddit.com., and . PACMHCI, 1 (CSCW): 65:1-65:18 (2017)A Closer Look at the Self-Correcting Crowd: Examining Corrections in Online Rumors., , , , , , and . CSCW, page 155-168. ACM, (2017)The Role of Information Visibility in Network Gatekeeping: Information Aggregation on Reddit during Crisis Events., and . CSCW, page 1246-1261. ACM, (2017)Collaborative Visual Analysis of Sentiment in Twitter Events., , , , and . CDVE, volume 8683 of Lecture Notes in Computer Science, page 1-8. Springer, (2014)Game design for bioinformatics and cyberinfrastructure learning: a parallel computing case study., , , , , and . Concurr. Comput. Pract. Exp., 26 (13): 2303-2315 (2014)