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A Case Study on the Rapid Development of Natural and Synergistic Multimodal Interfaces for XR Use-Cases.

, , and . CHI Extended Abstracts, page 19:1-19:8. ACM, (2022)

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Ein digitales Tabletop-Rollenspiel für Mixed-Reality-Interaktionstechniken, , , , and . Virtuelle und Erweiterte Realität, 10. Workshop der GI-Fachgruppe VR/AR, page 181-184. Shaker Verlag, (September 2013)A Case Study on the Rapid Development of Natural and Synergistic Multimodal Interfaces for XR Use-Cases., , and . CHI Extended Abstracts, page 19:1-19:8. ACM, (2022)Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface., , , and . CHI, page 434:1-434:13. ACM, (2022)Cherry-Picking RIS Functionality -- Integration of Game and VR Engine Sub-Systems based on Entities and Events, , and . 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), page 1-8. IEEE Computer Society, (2017)DEMO Exploring multimodal interaction techniques for a mixed reality digital surface, , , and . International Symposium on Mixed and Augmented Reality, (2014)To appear.Are You Referring to Me? - Giving Virtual Objects Awareness., , , and . ISMAR Adjunct, page 671-673. IEEE, (2022)Finally on Par?! Multimodal and Unimodal Interaction for Open Creative Design Tasks in Virtual Reality, , , , , and . Proceedings of the 2020 International Conference on Multimodal Interaction, page 222–231. New York, NY, USA, Association for Computing Machinery, (2020)Best Paper Nominee 🏆.Exploring multimodal interaction techniques for a mixed reality digital surface (demo), , , and . IEEE International Symposium on Mixed and Augmented Reality (ISMAR), page 335-336. (2014)Semantic Fusion for Natural Multimodal Interfaces using Concurrent Augmented Transition Networks., , and . Multimodal Technol. Interact., 2 (4): 81 (2018)Computing Object Selection Difficulty in VR using Run-time Contextual Analysis., , , , and . VRST, page 49:1-49:3. ACM, (2020)