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Pushing Out the Classroom Walls: A Scalability Benchmark for a Virtual Audience Behaviour Model in Virtual Reality.

, , , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2020)

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Editorial - The International Journal of Virtual Reality (2015).. Int. J. Virtual Real., (2015)Conditional autoencoder pre-training and optimization algorithms for personalized care of hemophiliac patients., , and . Frontiers Artif. Intell., (February 2023)Controlling the Stage: A High-Level Control System for Virtual Audiences in Virtual Reality., , , , and . Frontiers Virtual Real., (2022)Modeling Emotions for Training in Immersive Simulations (METIS): A Cross-Platform Virtual Classroom Study., , and . ISMAR Adjunct, page 78-83. IEEE, (2020)AIMER: Appraisal Interpersonal Model of Emotion Regulation, Affective Virtual Students to Support Teachers Training., , and . IVA, page 182-184. ACM, (2019)Conference Talk Training With a Virtual Audience System., , , , and . VRST, page 58:1-58:3. ACM, (2021)Gaussian Mixture Model with Weighted Data for Learning by Demonstration., , and . FLAIRS, (2022)CHIME: An Adaptive Hierarchical Representation for Continuous Intrinsically Motivated Exploration., , and . IRC, page 167-170. IEEE, (2019)PEGASE: A Generic and Adaptable Intelligent System for Virtual Reality Learning Environments., , , and . Int. J. Virtual Real., 9 (2): 73-85 (2010)Editorial - IJVR 18(1).. Int. J. Virtual Real., (2018)