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Architecture of the DICTE Collaboration Platform., , , , , and . CDVE, volume 5738 of Lecture Notes in Computer Science, page 261-268. Springer, (2009)Robotic Teaching Assistance for the "Tower of Hanoi" Problem., , , and . Int. J. Distance Educ. Technol., 14 (1): 64-76 (2016)The DataGrid Workload Management System: Challenges and Results., , , , , , , , , and 21 other author(s). J. Grid Comput., 2 (4): 353-367 (2004)Game@School. Teaching through Gaming and Mobile-based Tutoring Systems.. ICWL Doctoral Consortium, volume 1759 of CEUR Workshop Proceedings, page 46-52. CEUR-WS.org, (2016)The first deployment of workload management services on the EU DataGrid Testbed: feedback on design and implementation, , , , , , , , , and 19 other author(s). CoRR, (2003)Gea2: A Serious Game for Technology-Enhanced Learning in STEM., , , , and . IEEE Trans. Learn. Technol., 14 (6): 723-739 (2021)The Role of Workflow in Next Generation Business Oriented Grids: Two Different Approaches Leading to a Unified Vision., , and . e-Science, page 38. IEEE Computer Society, (2006)Job Description Language and User Interface in a Grid context: The EU DataGrid experience., , , , and . PARCO, volume 13 of Advances in Parallel Computing, page 635-642. Elsevier, (2003)Game@School. Teaching Through Gaming and Mobile-Based Tutoring Systems., , , , and . INTETAIN, volume 178 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 34-44. Springer, (2016)The EU DataGrid Workload Management System: towards the second major release, , , , , , , , , and 19 other author(s). CoRR, (2003)