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Practical logarithmic rasterization for low-error shadow maps., , , and . Graphics Hardware, page 17-24. Eurographics Association, (2007)A video-based rendering acceleration algorithm for interactive walkthroughs., , , , and . ACM Multimedia, page 75-83. ACM, (2000)MARS: A MAPLE/MATLAB/C Resultant-Based Solver., , and . ISSAC, page 244-251. ACM, (1998)Surface distance maps., , , , and . Graphics Interface, volume 234 of ACM International Conference Proceeding Series, page 35-42. ACM Press, (2007)Interactive 3D distance field computation using linear factorization., , , and . SI3D, page 117-124. ACM, (2006)Interactive continuous collision detection between deformable models using connectivity-based culling., , , and . Symposium on Solid and Physical Modeling, page 25-36. ACM, (2008)Constraint-based model synthesis., and . Symposium on Solid and Physical Modeling, page 101-111. ACM, (2009)Articulated Body Dynamics Simulation using Optimization Integrator., and . CoRR, (2017)Leveraging Long-Term Predictions and Online-Learning in Agent-based Multiple Person Tracking., , , and . CoRR, (2014)PedVR: simulating gaze-based interactions between a real user and virtual crowds., , , , and . VRST, page 91-100. ACM, (2016)