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Virtual replicas of real places: Experimental investigations., , , , and . CoRR, (2018)AR DriveSim: An Immersive Driving Simulator for Augmented Reality Head-Up Display Research., , , , and . Frontiers Robotics AI, (2019)User-Centered Design and Evaluation of Virtual Environments., , and . IEEE Computer Graphics and Applications, 19 (6): 51-59 (1999)Message from the ISMAR 2023 Science and Technology Journal Program Chairs and TVCG Guest Editors., , , , and . IEEE Trans. Vis. Comput. Graph., 29 (11): vi (November 2023)Preface., , , , and . IEEE Trans. Vis. Comput. Graph., 26 (5): vi (2020)MusiKeys: Investigating Auditory-Physical Feedback Replacement Technique for Mid-air Typing., , and . ISMAR Adjunct, page 510-512. IEEE, (2021)Adapting Image Analysis Measures of Visual Clutter to Multiple Plane Augmented Reality User Interfaces., and . ISMAR Adjunct, page 92-95. IEEE, (2021)Search and Rescue AR Visualization Environment (SAVE): Designing an AR Application for Use with Search and Rescue Personnel., , , , , , , and . VR Workshops, page 488-492. IEEE, (2022)Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust., , and . VR Workshops, page 743-744. IEEE, (2020)Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope., , , , and . VR Workshops, page 571-572. IEEE, (2020)