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An Integrated Design of World-in-Miniature Navigation in Virtual Reality

, and . 15th International Conference on the Foundations of Digital Games (FDG), page 1--9. Bugibba, Malta, ACM, (2020)

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Engineering a Showcase of Virtual Reality Exposure Therapy, , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1--2. IEEE, (2019)Rethinking real-time strategy games for virtual reality, , , and . Proceedings of the 13th International Conference on the Foundations of Digital Games, page 1--6. (2018)femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory, , , , , , , and . Applied Physics B, (April 2023)Engineering a Showcase of Virtual Reality Exposure Therapy, , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1-2. IEEE, (September 2019)Interactive Self-Assembling Agent Ensembles, and . Proceedings of the 1st Games Technology Summit, (2021)femtoPro: Ultrafast Phenomena in Virtual Reality, , , , , , and . The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42, page W4A.42. Optica Publishing Group, (July 2022)An Integrated Design of World-in-Miniature Navigation in Virtual Reality, and . 15th International Conference on the Foundations of Digital Games (FDG), page 1--9. Bugibba, Malta, ACM, (2020)Investigating Crowdsourced Help Facilities for Enhancing User Guidance, , , and . International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), The Eurographics Association, (2023)Game-Ready Inventory Systems for Virtual Reality, , and . IEEE COG 2021, (2021)Best student paper award 🏆.Rethinking real-time strategy games for virtual reality, , , and . Proceedings of the 13th International Conference on the Foundations of Digital Games, page 31:1-31:6. ACM, (August 2018)