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Scenario description for multi-agent simulation., , , and . AAMAS, page 369-376. ACM, (2003)Experimental Analysis for the Design of Sustainable Service Computing Infrastructure., , and . Culture Computing, page 29-34. IEEE Computer Society, (2017)An analysis of expert knowledge transmission using machine translation services., and . SoICT, page 352-359. ACM, (2016)Human-Centered Planning for Adaptive User Situation in Ambient Intelligence Environment., and . PRIMA, volume 7047 of Lecture Notes in Computer Science, page 520-531. Springer, (2011)A knowledge system for promotion of selecting, sharing, and circulation of multilingual technical knowledge., and . SIGDOC, page 271-278. ACM, (2012)An e-procurement model with specification description improvement., and . AMT, page 141-146. IEEE, (2005)Participatory Agent-based Gaming Methodology in Cross-cultural Education: Exploring Efficient and Sustainable Civil Society and Community., and . ICCE, volume 151 of Frontiers in Artificial Intelligence and Applications, page 363-370. IOS Press, (2006)Vision-Based Indoor Positioning (VBIP) - An Indoor AR Navigation System with a Virtual Tour Guide., , , and . CRIWG/CollabTech, volume 11677 of Lecture Notes in Computer Science, page 96-109. Springer, (2019)Effect of First Impressions in Tourism by Using Walk Rally Application., , , , and . Culture Computing, page 1-6. IEEE Computer Society, (2017)Business Game-Based Experimental Active Learning Using a Multiagent Approach for Management Education., and . ACIT-CSI, page 254-259. IEEE, (2015)