Author of the publication

Character-Object Interaction Retrieval using the Interaction Bisector Surface.

, , and . Comput. Graph. Forum, 36 (2): 119-129 (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Points-based user interface for character posing., and . Comput. Animat. Virtual Worlds, 27 (3-4): 213-220 (2016)Marionette show using quadrotors., , and . Symposium on Computer Animation, page 24:1-24:2. Eurographics Association / ACM, (2017)Relationship descriptors for interactive motion adaptation., , and . Symposium on Computer Animation, page 45-53. ACM, (2013)Motion rank: applying page rank to motion data search., and . Vis. Comput., 35 (2): 289-300 (2019)Optimal close-up views for precise 3D manipulation., , , and . Comput. Animat. Virtual Worlds, (2019)Interactive exploration of drapes by simulation parameters., , , , and . Comput. Animat. Virtual Worlds, (2022)Retrieval and Visualization of Human Motion Data via Stick Figures., , , , and . Comput. Graph. Forum, 31 (7): 2057-2065 (2012)Motion comics: visualization, browsing and searching of human motion data., , , , and . SIGGRAPH Talks, page 27. ACM, (2011)Group behavior from video: a data-driven approach to crowd simulation., , , and . Symposium on Computer Animation, page 109-118. Eurographics Association, (2007)Interactive control of big-object manipulation animation., and . Comput. Animat. Virtual Worlds, 27 (3-4): 435-442 (2016)