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Virtual reality in medical emergencies training: benefits, perceived stress, and learning success, , , , , , , and . Multimedia Systems, (2023)Classroom management competency enhancement for student teachers using a fully immersive virtual classroom, , , , , and . Computers & Education, (2022)Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment, , , and . (2023)An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task., , , and . HCI (17), volume 14027 of Lecture Notes in Computer Science, page 649-664. Springer, (2023)Visualisation methods for patient monitoring in anaesthetic procedures using augmented reality., , , and . VRST, page 106:1-106:3. ACM, (2021)Fly My Little Dragon: Using AR to Learn Geometry., , , , and . CoG, page 528-531. IEEE, (2022)Effectivity of Affine Transformation Knowledge Training Using Game Mechanics., and . VS-GAMES, page 1-8. IEEE Computer Society, (2018)Addressing Waste Separation With a Persuasive Augmented Reality App, , , and . Proceedings of the 24th International Conference on Mobile Human-Computer Interaction (MobileHCI '22), New York, NY, USA, Association for Computing Machinery, (2022)Proteus Effect or Bodily Affordance? The Influence of Virtual High-Heels on Gait Behavior, , and . Virtual Reality, (2024)The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy., , , , and . Frontiers Virtual Real., (2021)