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Lowering the barriers to programming: A taxonomy of programming environments and languages for novice programmers.

, and . ACM Comput. Surv., 37 (2): 83-137 (2005)

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Using Storytelling to Motivate Programming, and . Commun. ACM, 50 (7): 58--64 (2007)Open-Ended Novice Programming Behaviors and their Implications for Supporting Learning., and . VL/HCC, page 45-53. IEEE Computer Society, (2019)Exploring Programmers' API Learning Processes: Collecting Web Resources as External Memory., , , and . VL/HCC, page 1-10. IEEE, (2020)Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation., and . Human-Computer Interaction, 30 (3-4): 232-262 (2015)Stroke therapy through motion-based games: a case study., , , and . ASSETS, page 219-226. ACM, (2010)Suggesting examples to novice programmers in an open-ended context with the example guru., , and . VL/HCC, page 230-231. IEEE Computer Society, (2016)An exploratory study of the usage of different educational resources in an independent context., , and . VL/HCC, page 181-189. IEEE Computer Society, (2017)Exploring novice programmer example use., and . VL/HCC, page 63-71. IEEE Computer Society, (2015)Enabling independent learning of programming concepts through programming completion puzzles., , and . VL/HCC, page 271-279. IEEE Computer Society, (2015)Towards generalizing expert programmers' suggestions for novice programmers., , and . VL/HCC, page 143-150. IEEE Computer Society, (2013)