Author of the publication

A Local Approach to Forward Model Learning: Results on the Game of Life Game

, , , , , , , and . 2019 IEEE Conference on Games (CoG), page 1--8. (August 2019)
DOI: 10.1109/CIG.2019.8848002

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Population seeding techniques for Rolling Horizon Evolution in General Video Game Playing., , and . CEC, page 1956-1963. IEEE, (2017)Optimising Level Generators for General Video Game AI., , , and . CoG, page 1-8. IEEE, (2019)TotalBotWar: A New Pseudo Real-time Multi-action Game Challenge and Competition for AI., , , and . CoRR, (2020)Rolling Horizon NEAT for General Video Game Playing., , and . CoRR, (2020)A Local Approach to Forward Model Learning: Results on the Game of Life Game, , , , , , , and . 2019 IEEE Conference on Games (CoG), page 1--8. (August 2019)General Video Game AI: A Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms., , , , , and . IEEE Trans. Games, 11 (3): 195-214 (2019)Rolling Horizon Evolutionary Algorithms for General Video Game Playing., , , and . IEEE Trans. Games, 14 (2): 232-242 (2022)Student-Initiated Action Advising via Advice Novelty., , and . IEEE Trans. Games, 14 (3): 522-532 (2022)PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games., , , , , and . CoG, page 1-8. IEEE, (2023)Game State and Action Abstracting Monte Carlo Tree Search for General Strategy Game-Playing., , , , and . CoG, page 1-8. IEEE, (2021)