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NatureCHI 2017: the 2nd workshop on unobtrusive user experiences with technology in nature.

, , , , , , and . MobileHCI, page 77:1-77:4. ACM, (2017)

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Exploring the Performance of Graphically Designed AR Markers., , , , and . MUM, page 317-319. ACM, (2020)Exploring VR and AR Tools for Service Design., , and . MUM, page 309-311. ACM, (2020)CleanLeaf Table: Preventing the Spread of COVID-19 through Smart Surfaces., , and . MUM, page 236-238. ACM, (2021)Developing an Emoji-based User Experience Questionnaire: UEQ-Emoji., , and . MUM, page 59-67. ACM, (2023)Prototyping Transparent and Flexible Electrochromic Displays., , , , and . CHI Extended Abstracts, page 1-4. ACM, (2020)Designing New Hospitals - Who Cares About the Patients?, and . MuC, page 725-729. GI / ACM, (2019)Designing an interactive gravestone display., , and . PerDis, page 4:1-4:7. ACM, (2019)SmartActions: Context-Aware Mobile Phone Shortcuts., , , and . INTERACT (1), volume 5726 of Lecture Notes in Computer Science, page 796-799. Springer, (2009)Exploring Button Design for Low Contrast User Interfaces., , , , , and . INTERACT (5), volume 12936 of Lecture Notes in Computer Science, page 411-415. Springer, (2021)Different Length, Different Needs: Qualitative Analysis of Threads in Online Health Communities., , , and . ICHI, page 348-356. IEEE, (2022)