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The Timeless Way: Making Living Cooperative Buildings with Design Patterns.

, and . CoBuild, volume 1370 of Lecture Notes in Computer Science, page 142-153. Springer, (1998)

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Card sorting activities with preschool children., , and . BCS HCI, page 204-213. ACM, (2009)Motivating the Design for a Computer Assisted Environment for Writers in a Second Language., , and . CALISCE, volume 1108 of Lecture Notes in Computer Science, page 141-148. Springer, (1996)What Changes Need to be Made within the LNHS for Ehealth Systems to be Successfully Implemented?, and . ICT4AgeingWell, page 71-79. SCITEPRESS, (2016)Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study., , , , and . EDUCON, page 813-819. IEEE, (2013)Factors contributing to adoption and use of information and communication technologies within research collaborations in Kenya., , and . Inf. Technol. Dev., 22 (Supp): 84-100 (2016)Unearthing Invisible Buildings: Device Focus and Device Sharing in a Collaborative Mobile Learning Activity., and . Int. J. Mob. Blended Learn., 3 (4): 1-18 (2011)Pattern languages for interaction design: building momentum., , , and . CHI Extended Abstracts, page 363. ACM, (2000)Guest editorial.. AI Soc., 15 (4): 291-294 (2001)Offices, Balconies, Doors and Corridors: An Experimental Interface Metaphor for Integrating Collaborative Design Styles.. VCHCI, volume 733 of Lecture Notes in Computer Science, page 419-420. Springer, (1993)The Timeless Way: Making Living Cooperative Buildings with Design Patterns., and . CoBuild, volume 1370 of Lecture Notes in Computer Science, page 142-153. Springer, (1998)