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Divide and Conquer: Using Geographic Manipulation to Win District-Based Elections.

, , and . AAMAS, page 624-632. ACM, (2017)

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Learn Your Opponent's Strategy (in Polynomial Time)! (Extended Abstract), , and . 1042, Springer Verlag, (1996)Courtz: An Agent that Pleases You (An Extended Abstract), , and . Proceedings of the First International Conference on Practical Applications of Intelligent Agents and Multi-Agents Technology (PAAM96), page 837--842. London, UK, (1996)Deriving Consensus in Multiagent Systems., and . Artif. Intell., 87 (1-2): 21-74 (1996)Computation and Incentives in Social Choice (Dagstuhl Seminar 12101)., , , and . Dagstuhl Reports, 2 (3): 1-22 (2012)The Role of Middle-Agents in Electronic Commerce., , and . IEEE Intelligent Systems, 18 (6): 15-21 (2003)Negotiation in State-Oriented Domains with Incomplete Information over Goals., , and . ECAI, page 8-12. IOS Press, (2004)The Gift Exchange Game: Managing Opponent Actions., , and . AAMAS, page 1913-1915. International Foundation for Autonomous Agents and Multiagent Systems, (2019)A computational characterization of multiagent games with fallacious rewards., and . AAMAS, page 190. IFAAMAS, (2007)Average-case tractability of manipulation in voting via the fraction of manipulators., and . AAMAS, page 105. IFAAMAS, (2007)On the robustness of preference aggregation in noisy environments., , and . AAMAS, page 66. IFAAMAS, (2007)