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Canonical MathML to Simplify Conversion of MathML to Braille Mathematical Notations.

, and . ICCHP, volume 4061 of Lecture Notes in Computer Science, page 1191-1198. Springer, (2006)

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How to make games for visually impaired children., and . Advances in Computer Entertainment Technology, page 450-453. ACM, (2005)Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions., , and . Trans. Edutainment, (2009)An Empirical Evaluation of MoonTouch: A Soft Keyboard for Visually Impaired People., , , , and . ICCHP (2), volume 9759 of Lecture Notes in Computer Science, page 472-478. Springer, (2016)Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session., , and . ICCHP, volume 5105 of Lecture Notes in Computer Science, page 542-544. Springer, (2008)Libbraille: A Portable Library to Easily Access Braille Displays., and . ICCHP, volume 2398 of Lecture Notes in Computer Science, page 345-352. Springer, (2002)Interaction Design for the Resolution of Linear Equations in a Multimodal Interface., and . ICCHP (1), volume 7382 of Lecture Notes in Computer Science, page 166-173. Springer, (2012)Mathematical Working Environments for the Blind: What is Needed Now?, and . ICALT, page 915-916. IEEE Computer Society, (2007)Entertainment Software Accessibility: Introduction to the Special Thematic Session.. ICCHP (1), volume 6179 of Lecture Notes in Computer Science, page 224-226. Springer, (2010)Art Karshmer Lectures in Access to Mathematics, Science and Engineering - Introduction to the Special Thematic Session., , , and . ICCHP (1), volume 10896 of Lecture Notes in Computer Science, page 561-564. Springer, (2018)Multimodal Interface for Working with Algebra: Interaction between the Sighted and the Non Sighted., and . ICCHP (1), volume 8547 of Lecture Notes in Computer Science, page 606-613. Springer, (2014)