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Physical, Social, and Experiential Knowledge in Pervasive Computing Environments.

, , , , , , and . IEEE Pervasive Computing, 6 (4): 56-63 (2007)

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Measuring Child Visual Attention using Markerless Head Tracking from Color and Depth Sensing Cameras., , , and . ICMI, page 447-454. ACM, (2014)Designing a social network to support the independence of young adults with autism., , , and . CSCW, page 627-636. ACM, (2012)Training collar-sensed gestures for canine communication., , , and . ACI, page 17:1-17:4. ACM, (2016)An evaluation of BrailleTouch: mobile touchscreen text entry for the visually impaired., , , , and . Mobile HCI, page 317-326. ACM, (2012)CybreMinder: A Context-Aware System for Supporting Reminders., and . HUC, volume 1927 of Lecture Notes in Computer Science, page 172-186. Springer, (2000)KidCam: Toward an Effective Technology for the Capture of Children's Moments of Interest., and . Pervasive, volume 5538 of Lecture Notes in Computer Science, page 115-132. Springer, (2009)Issues in the Evaluation of User Interface Tools., , and . ICSE Workshop on SE-HCI, volume 896 of Lecture Notes in Computer Science, page 17-27. Springer, (1994)Human Computer Interaction, , , and . Pearson Prentice Hall, Harlow, England, 3 edition, (2003)Towards a Better Understanding of Context and Context-Awareness., , , , , and . HUC, volume 1707 of Lecture Notes in Computer Science, page 304-307. Springer, (1999)Supporting parents for in-home capture of problem behaviors of children with developmental disabilities., , , , , , and . Personal and Ubiquitous Computing, 16 (2): 193-207 (2012)