Author of the publication

To Touch or not to Touch? Comparing 2D Touch and 3D Mid-Air Interaction on Stereoscopic Tabletop Surfaces

, , and . Proceedings of ACM Symposium on Spatial User Interaction (SUI), page 1--8. ACM Press, (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Effects of Visual Conflicts on 3D Selection Task Performance in Stereoscopic Display Environments, , and . Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), page 115--118. IEEE Press, (2013)(accepted).Easy vs. Tricky: The Shape Effect in Tracing, Selecting, and Steering With Mouse, Stylus, and Touch., , and . MindTrek, page 99. ACM, (2013)Evaluating immersive experiences during Covid-19 and beyond., , , , , , , , , and . Interactions, 27 (4): 62-67 (2020)XVCollab: An Immersive Analytics Tool for Asymmetric Collaboration across the Virtuality Spectrum., and . ISMAR Adjunct, page 146-154. IEEE, (2022)Advanced modeling method for quantifying cumulative subjective fatigue in mid-air interaction., , , , and . Int. J. Hum. Comput. Stud., (2023)The Effect of Spatial Ability on Immersive 3D Drawing., , and . Creativity & Cognition, page 173-186. ACM, (2019)Extended Sliding in Virtual Reality., and . VRST, page 38:1-38:5. ACM, (2019)Smart3DGuides: Making Unconstrained Immersive 3D Drawing More Accurate., , and . VRST, page 37:1-37:13. ACM, (2019)Pseudo-pressure detection and its use in predictive text entry on touchscreens., and . OZCHI, page 383-392. ACM, (2013)Fluid VR: Extended Object Associations for Automatic Mode Switching in Virtual Reality., , , and . VR, page 846-847. IEEE Computer Society, (2018)