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Binaural spatialization for 3D immersive audio communication in a virtual world.

, , and . Audio Mostly Conference, page 8:1-8:8. ACM, (2013)

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Algorithms for an Automatic Transcription of Live Music Performances into Symbolic Format., , and . CMMR/ICAD, volume 5954 of Lecture Notes in Computer Science, page 422-437. Springer, (2009)Automatic media segmentation within IEEE 1599-2008., , and . SMAP, page 31-36. IEEE, (2010)Tone-2 tones discrimination task comparing audio and haptics., , , and . HAVE, page 19-24. IEEE, (2012)Analyzing and organizing the sonic space of vocal imitations., and . Audio Mostly Conference, page 23:1-23:7. ACM, (2015)Visualization and manipulation of stereophonic audio signals by means of IID and IPD., , and . ICMC, Michigan Publishing, (2014)A Web Prototype to Teach Music and Computational Thinking Through Building Blocks., , and . Audio Mostly Conference, page 227-230. ACM, (2019)A design exploration on the effectiveness of vocal imitations., , , and . ICMC, Michigan Publishing, (2014)Spectral Discrimination Thresholds Comparing Audio and Haptics for Complex Stimuli., , , and . HAID, volume 7468 of Lecture Notes in Computer Science, page 131-140. Springer, (2012)A Web-Oriented Multi-layer Model to Interact with Theatrical Performances., , , and . MM4CH, volume 247 of Communications in Computer and Information Science, page 114-125. Springer, (2011)Binaural spatialization for 3D immersive audio communication in a virtual world., , and . Audio Mostly Conference, page 8:1-8:8. ACM, (2013)