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Mathematical Machines and Integrated Stem: An Intersubjective Constructionist Approach., , , and . CSEDU (Selected Papers), volume 510 of Communications in Computer and Information Science, page 272-288. Springer, (2014)Empirical Game-Theoretic Methods for Adaptive Cyber-Defense., , and . Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, volume 11830 of Lecture Notes in Computer Science, Springer, (2019)Integrated STEM in Elementary Grades Using Distributed Agent-based Computation., , and . CSEDU (2), page 67-78. SciTePress, (2014)Programming in K-12 science classrooms., , , , , and . Commun. ACM, 58 (11): 33-35 (2015)Welfare Effects of Market Making in Continuous Double Auctions., , and . J. Artif. Intell. Res., (2017)Stable Profiles in Simulation-Based Games via Reinforcement Learning and Statistics.. University of Michigan, USA, (2019)Multistage Attack Graph Security Games: Heuristic Strategies, with Empirical Game-Theoretic Analysis., , , and . Secur. Commun. Networks, (2018)From Agents to Continuous Change via Aesthetics: Learning Mechanics with Visual Agent-based Computational Modeling., , and . Technol. Knowl. Learn., 17 (1-2): 23-42 (2012)Iterated Deep Reinforcement Learning in Games: History-Aware Training for Improved Stability., , and . EC, page 617-636. ACM, (2019)An Investigation of the Effect of Competition on the Way Students Engage in Game-Based Deliberate Practice., , , , , and . ICALT, page 102-106. IEEE Computer Society, (2013)