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Labyrinth 3D. Cultural archetypes for exploring media archives.

, and . Digit. Creativity, 27 (3): 234-255 (2016)

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A Replanning Algorithm for Decision Theoretic Hierarchical Planning: Principles and Empirical Evaluation., and . Applied Artificial Intelligence, 22 (10): 937-963 (2008)Affect and Interaction in Agent-Based Systems and Social Media: Guest Editors' Introduction., , , and . ACM Trans. Internet Techn., 17 (1): 1:1-1:8 (2017)Dramatization Meets Narrative Presentations., , , and . ECAI, volume 141 of Frontiers in Artificial Intelligence and Applications, page 31-35. IOS Press, (2006)Studying and designing emotions in live interactions with the audience., , , and . Multim. Tools Appl., 80 (5): 6711-6736 (2021)A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums., , , , , , and . Hum. Comput. Interact., 39 (1-2): 109-143 (March 2024)Exploring Values in Museum Artifacts in the SPICE project: a Preliminary Study., , , , , , , and . CoRR, (2023)The URW-KG: a Resource for Tackling the Underrepresentation of non-Western Writers., , , , and . CoRR, (2022)UX Personas for defining robot's character and personality., , , , , , and . CoRR, (2022)PRiSMHA (Providing Rich Semantic Metadata for Historical Archives)., , , , , , , , , and 4 other author(s). JOWO, volume 2050 of CEUR Workshop Proceedings, CEUR-WS.org, (2017)Lexical Mediation for Ontology-Based Annotation of Multimedia., , , and . New Trends of Research in Ontologies and Lexical Resources, Springer, (2013)