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Graph Constrained Reinforcement Learning for Natural Language Action Spaces., and . ICLR, OpenReview.net, (2020)How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds., , , and . CoRR, (2020)Deep Reinforcement Learning in Parameterized Action Space., and . ICLR (Poster), (2016)Learning Powerful Kicks on the Aibo ERS-7: The Quest for a Striker., and . RoboCup, volume 6556 of Lecture Notes in Computer Science, page 254-265. Springer, (2010)Keep CALM and Explore: Language Models for Action Generation in Text-based Games., , , and . EMNLP (1), page 8736-8754. Association for Computational Linguistics, (2020)Using a million cell simulation of the cerebellum: Network scaling and task generality., , , and . Neural Networks, (2013)ALFWorld: Aligning Text and Embodied Environments for Interactive Learning., , , , , and . CoRR, (2020)Learning Calibratable Policies using Programmatic Style-Consistency., , , , and . CoRR, (2019)Consistent Dropout for Policy Gradient Reinforcement Learning., and . CoRR, (2022)MoCapAct: A Multi-Task Dataset for Simulated Humanoid Control., , , , , and . NeurIPS, (2022)