The death penalty of various MMORPGs is a topic of interest to many people - I've seen a number of thought provoking posts, and what more cheerful topic than
There's a fun and interesting little article over at the Escapist by Wendy Despain, on what she's learned about game design thanks to the opinions of her youngest nephews.
Wii Fit has gotten a ton of attention recently; reviews, criticism, and complaints have all cropped up in the wake of its release. Over at Lost Garden, Wii Fit
Game Developer editor Brandon Sheffield mused on why it is that with so many creative and talented people, so many bad games get made - both in terms of
User generated content is something of a hot issue, with even universities like Stanford getting in on the game of how to make it easier and more intuitive for