the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free.
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
Hardware accelerated 2D full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres (DirectX)
a high-level multi-platform, thread-safe C/C++ windowing and graphics library built upon a fast, low-level graphics kernel. (new feature is FGX - dynamic GUI via XML file aka XUI file format)
C++ interface for the popular GUI library GTK+. Highlights include typesafe callbacks, widgets extensible via inheritance and a comprehensive set of widgets.
a Multiplayer First Person Shooter(MFPS) Game based on the Portuguese colonial war in Africa ( Angola,Mocambique and Guiné ) in the years of 1960 until 25/04/1974
Designed for allowing to all UNIX/Linux developers faster computer systems design using a friendly GUI application. Not only a diagramming tool but rather a complete CASE tool based on the OMG standars and fully compatible with propietary tools.
a free user interface builder for GTK+ and GNOME interfaces designed are saved as XML, and by using the libglade library these can be loaded by applications dynamically as needed. (Glade can also generate C code)