programming interface and resource management system for scalable OpenGL applications. Can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations.
a font rendering library for OpenGL applications. It supports bitmap, textured, polygon, and outline glyph rendering and relies on FreeType for font loading.
open source 3D graphics toolkit, used in visual simulation, games, virtual reality, scientific visualization and modelling. Runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.
a framework for developing games. Open source extendable, object-oriented game engine written in C++engine with cross-platform plugin-based architecture.