1. Create social media tools that help teachers engage students and allow students to reach their potential.
2. Make sure every school in the world has access to them.
Schoology is a startup that seeks to address many of the pain points of the LMS: Schoology is easy to use. It's free. It offers data portability. It encourages communication and collaboration with look and feel of contemporary social networking sites rather than the bulletin boards of circa 1996. But it isn't simply a social networking tool. Schoology provides the functionality of its big name competitors - Blackboard, Moodle.
The recently released ECAR Study of Undergraduate Students and Information Technology gives some excellent insights into trends in college students' technology ownership, perceptions, skills, and habits.
The <e-Adventure> platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the <e-UCM> e-learning research group at Universidad Complutense de Madrid, with three main objectives:
Reduction of the development costs for educational games
Incorporation of education-specific features in game development tools
Integration of the resulting games with existing courseware in Virtual Learning Environments
From this website we wish to promote the use of the tools developed as part of the <e-Adventure> project. The core of the <e-Adventure> project is the <e-Adventure> educational game engine, that runs games defined using the <e-Adventure> language. Authors can use the graphical editor to create the games or directly access the human-readable source documents that describe the adventures using XML markup. With <e-Adventure>, any person can write an educational point & click adventure game.
G. Attwell. IATEL: Interdisciplinary Approaches to Technology-enhanced Learning; Interdisziplinäre Zugänge zum technologiegestützen Lernen, page 75 - 94. Münster, New York, München, Berlin, Waxmann Verlag, (2011)