Reactive programming (II.) - Introducing Reactive LINQ In this article I'm going to introduce my project Reactive LINQ. This is largely inspired by the ideas that come from functional reactive programming in the Haskell language and from functionality that's available for working in events in F#. I introduced these ideas in my previous article in this mini-series, so if you're interested in learning more about these interesting technologies, you should definitely read the previous article about First class events in F#. In this article, we're going to look how to apply the same ideas to the C# language and how to use LINQ queries for processing events. This article is just another my article that shows how to implement some idea from functional programming in C#. I believe this will once again show that the new features in the C# 3.0 aren't just about querying databases The idea: Event is a stream

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