While adding compiled from source glew libraries in VS 2017, I encountered:
LNK4272 library machine type 'x64' conflicts with target machine type 'x86'
Here, Point 2. was really helpful !
Sourcetrail is a productivity tool for software developers on Windows, Mac and Linux. It uses static source code analysis to provide a visualization that lets you follow calls and other dependencies.
The main goal of include-what-you-use is to remove superfluous #includes. It does this both by figuring out what #includes are not actually needed for this file (for both .cc and .h files), and replacing #includes with forward-declares when possible.
A new system for creating code that manipulates tensors yields programs that are 100 times as efficient as those produced by existing software packages, with ramifications for big-data analysis and machine learning.
Powerful and simple online compiler, IDE, interpreter, and REPL. Code, compile, and run code in 30+ programming languages. including JavaScript, Python, Ruby, Java, Node.js, Go, Clojure, Scheme, C, C#, C++, Lua and many more.
While CMake has become the de-facto standard buildsystem for C++, it's siblings CTest and CPack are less well known. This talk gives a lightspeed introduction …
was curious about this while looking through:
github.com/alicevision/geogram/blob/05b3ef4edf0b87b5e52ff7f93a520e0e98ab3951/src/lib/geogram/basic/quaternion.h#L67
Marvin is a deep learning framework designed first and foremost to be hackable. It is naively simple for fast prototyping, uses only basic C/C++, and only calls CUDA and cuDNN as dependencies.
Marvin is a deep learning framework designed first and foremost to be hackable. It is naively simple for fast prototyping, uses only basic C/C++, and only calls CUDA and cuDNN as dependencies.
Flex Engine is my personal rendering engine which currently supports both Vulkan and OpenGL. It was started in February 2017 as a way for me to better understand how rendering engines work. You can find the entire source code on my GitHub github.com/ajweeks/FlexEngine Follow my progress on this project on my blog at ajweeks.wordpress.com/tag/flex-engine
In this post I will demonstrate SimpleITK, an abstraction layer over the ITK library, to segment/label the white and gray matter from an MRI dataset. I will start with an intro on what SimpleITK is, what it can do, and how to install it. The tutorial will include loading a DICOM file-series, image smoothing/denoising, region-growing…
In this article, I’ll explain how you can use C++ to develop a website and some concrete reasons why you might consider doing so. You might think that such an interesting configuration would only be…
Lately I’ve been writing a game engine in C++. I’m using it to make a little mobile game called Hop Out. Here’s a clip captured from my iPhone 6. (Unmute for …
I spoke at the ACCU conference in April 2017 on the topic of Embracing Modern CMake. The talk was very well attended and received, but was unfortunately not recorded at the event. In September I gave the talk again at the Dublin C++ User Group, so that it could be recorded for the internet. https://www.youtube.com/watch?v=JsjI5xr1jxM…