The building blocks provided by the Open Educational Resources movement, along with e-Science and e-Humanities and the resources of the Web 2.0, are creating the conditions for the emergence of new kinds of open participatory learning ecosystems that will
Das konkrete Ziel des Projektes SecondLife-Learning (SL2) ist neben der wissenschaftlichen Evaluation des Instruments Secondlife, die Schaffung unmittelbaren Nutzens für die Studierenden der Fakultät für Pädagogik an der Universität Bielefeld. Vorles
Bericht für Eduserv-Foundation über den derzeitigen Stand des pädagogischen Engagements der britischen Universitäten in der Lehre auf Virtual-World-Plattformen am Beispiel Second Life: ‘A July 2007 “Snapshot” of UK Higher and Further Education D
"School of Computing, Mon, 19 Feb 2007: Funding received for research into educational use of Second Life." Jane Chandler (RL) = Lane Erde (SL), http://slurl.com/secondlife/Teaching%202/32/60/29
Kurz-Beschreibung des Marinetta Ombro (www.marinetta.org) project (Start 2002). "It aims to explore the pedagogical possibilities of establishing a virtual culture and using that as the basis for a simulated online world."
An undergraduate course, "Field Research Methods in Second Life" will be offered during the January, 07 winter interim to 8 Bradley University Multimedia majors.