a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
Supports the Six-Core AMD Opteron™ processor all earlier processors. Multiple simultaneous symbol servers. Process filters: You can limit the reported data to certain processes. API: Custom tools can be built using the API to control profiling and to analyze profile data. This feature opens new ways to work with and build on CodeAnalyst. Call stack data for running process: Call Stack information can be captured about a process using the command line tool.
a versatile Integrated Development Environment (IDE) for C and C++ on GNU/Linux. It has been written for GTK/GNOME and features a number of advanced programming facilities. (same as http://anjuta.org/)
a language tool that provides a framework for constructing recognizers, compilers, and translators from grammatical descriptions containing Java, C#, C++, or Python actions. It provides excellent support for tree construction, tree walking, and translatio