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%0 Conference Paper
%1 conf/hci/RedondoZN0GPS20
%A Redondo, Ernest
%A Zapata, Héctor
%A Navarro, Isidro
%A Fonseca, David
%A Giménez, Lluís
%A Pérez, Miguel Ángel
%A Sánchez-Sepúlveda, Mónica V.
%B HCI (26)
%D 2020
%E Zaphiris, Panayiotis
%E Ioannou, Andri
%I Springer
%K dblp
%P 315-332
%T GAME4CITY. Gamification for Citizens Through the Use of Virtual Reality Made Available to the Masses. Viability Study in Two Public Events.
%U http://dblp.uni-trier.de/db/conf/hci/hci2020-26.html#RedondoZN0GPS20
%V 12206
%@ 978-3-030-50506-6
@inproceedings{conf/hci/RedondoZN0GPS20,
added-at = {2020-10-17T00:00:00.000+0200},
author = {Redondo, Ernest and Zapata, Héctor and Navarro, Isidro and Fonseca, David and Giménez, Lluís and Pérez, Miguel Ángel and Sánchez-Sepúlveda, Mónica V.},
biburl = {https://www.bibsonomy.org/bibtex/26b9ad39c17893cd0547d4f2df40eb3f4/dblp},
booktitle = {HCI (26)},
crossref = {conf/hci/2020-26},
editor = {Zaphiris, Panayiotis and Ioannou, Andri},
ee = {https://doi.org/10.1007/978-3-030-50506-6_23},
interhash = {3c2e3ea381618295e15db7620c64c74e},
intrahash = {6b9ad39c17893cd0547d4f2df40eb3f4},
isbn = {978-3-030-50506-6},
keywords = {dblp},
pages = {315-332},
publisher = {Springer},
series = {Lecture Notes in Computer Science},
timestamp = {2020-10-21T11:46:00.000+0200},
title = {GAME4CITY. Gamification for Citizens Through the Use of Virtual Reality Made Available to the Masses. Viability Study in Two Public Events.},
url = {http://dblp.uni-trier.de/db/conf/hci/hci2020-26.html#RedondoZN0GPS20},
volume = 12206,
year = 2020
}