Abstract
The OGC Web Map Service facilitates sharing geospatial information via the World Wide Web. However, this approach presents performance challenges because some Web mapping servers are not well optimized for real-world demands, and some client applications are not well designed for performance. To address this problem, we: (1) test the performance of different WMS servers; (2) analyze the test to find performance patterns; (3) utilize the patterns to articulate client design principles; and (4) develop a prototype to test the principles.
Users
Please
log in to take part in the discussion (add own reviews or comments).