Games as Instruments of Assessment: A framework for Evaluation
P. Anderson, H. Cannon, D. Malik, and P. Thavikulwat. Developments in Business Simulation and Experiential Learning, 25, Association for Business Simulation and Experiential Learning/Savant
Electronic Publishing, Inc., (1998)
Abstract
The ABSEL Committee on Assessment was organized to investigate the
possibility of establishing registration procedures for the use of
simulation games as instruments of student assessment. This paper
discusses the issues involved in this initiative, focusing particularly
on the problem of validation. It addresses the importance of following
rigorous psychometric procedures, and suggests some specific directions
for improving future validation work.
%0 Book Section
%1 Anderson:1998:absel
%A Anderson, Phil
%A Cannon, Hugh M.
%A Malik, Dolly
%A Thavikulwat, Precha
%B Developments in Business Simulation and Experiential Learning
%D 1998
%E Butler, Jr., J. K.
%E Leonard, N. H.
%E Morgan, S. W.
%I Association for Business Simulation and Experiential Learning/Savant
Electronic Publishing, Inc.
%K imported thesis
%P 31--39
%T Games as Instruments of Assessment: A framework for Evaluation
%U http://sbaweb.wayne.edu/~absel/bkl/vol25/25aj.pdf
%V 25
%X The ABSEL Committee on Assessment was organized to investigate the
possibility of establishing registration procedures for the use of
simulation games as instruments of student assessment. This paper
discusses the issues involved in this initiative, focusing particularly
on the problem of validation. It addresses the importance of following
rigorous psychometric procedures, and suggests some specific directions
for improving future validation work.
@incollection{Anderson:1998:absel,
abstract = {The ABSEL Committee on Assessment was organized to investigate the
possibility of establishing registration procedures for the use of
simulation games as instruments of student assessment. This paper
discusses the issues involved in this initiative, focusing particularly
on the problem of validation. It addresses the importance of following
rigorous psychometric procedures, and suggests some specific directions
for improving future validation work.},
added-at = {2017-03-16T11:50:55.000+0100},
author = {Anderson, Phil and Cannon, Hugh M. and Malik, Dolly and Thavikulwat, Precha},
biburl = {https://www.bibsonomy.org/bibtex/2029f1e97ee6f575699ca9b6dc250c157/krevelen},
booktitle = {Developments in Business Simulation and Experiential Learning},
editor = {{Butler, Jr.}, J. K. and Leonard, N. H. and Morgan, S. W.},
interhash = {83873a858485b0293345776f5ec5ff8a},
intrahash = {029f1e97ee6f575699ca9b6dc250c157},
keywords = {imported thesis},
owner = {Rick},
pages = {31--39},
publisher = {Association for Business Simulation and Experiential Learning/Savant
Electronic Publishing, Inc.},
timestamp = {2017-03-16T11:54:14.000+0100},
title = {Games as Instruments of Assessment: A framework for Evaluation},
url = {http://sbaweb.wayne.edu/~absel/bkl/vol25/25aj.pdf},
volume = 25,
year = 1998
}