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Genetic programming and evolutionary generalization

. IEEE Transactions on Evolutionary Computation, 6 (5): 431--442 (October 2002)

Abstract

In genetic programming (GP), learning problems can be classified broadly into two types: those using data sets, as in supervised learning, and those using an environment as a source of feedback. An increasing amount of research has concentrated on the robustness or generalisation ability of the programs evolved using GP. While some of the researchers report on the brittleness of the solutions evolved, others proposed methods of promoting robustness/generalization. It is important that these methods are not ad hoc and are applicable to other experimental setups. In this paper, learning concepts from traditional machine learning and a brief review of research on generalisation in GP are presented. The paper also identifies problems with brittleness of solutions produced by GP and suggests a method for promoting robustness/generalisation of the solutions in simulating learning behaviours using GP.

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