C. Leska, and J. Rabung. Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education, page 237--237. New York, NY, ACM, (2004)
DOI: 10.1145/1007996.1008066
%0 Conference Paper
%1 LesRab04
%A Leska, Chuck
%A Rabung, John
%B Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
%C New York, NY
%D 2004
%I ACM
%K game-theme
%P 237--237
%R 10.1145/1007996.1008066
%T Learning O-O Concepts in CS I using Game Projects
%U http://doi.acm.org/10.1145/1007996.1008066
%@ 1-58113-836-9
@inproceedings{LesRab04,
acmid = {1008066},
added-at = {2012-01-10T13:21:49.000+0100},
address = {New York, NY},
author = {Leska, Chuck and Rabung, John},
biburl = {https://www.bibsonomy.org/bibtex/23ff1c7d6a8f070fd2edc8d13f046cb61/wiljami74},
booktitle = {Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education},
description = {Learning O-O concepts in CS I using game projects},
doi = {10.1145/1007996.1008066},
interhash = {8e0e099297d822eecae4d8bf01b3396c},
intrahash = {3ff1c7d6a8f070fd2edc8d13f046cb61},
isbn = {1-58113-836-9},
keywords = {game-theme},
location = {Leeds, United Kingdom},
numpages = {1},
pages = {237--237},
publisher = {ACM},
series = {ITiCSE '04},
timestamp = {2012-02-12T21:42:20.000+0100},
title = {Learning {O-O} Concepts in {CS I} using Game Projects},
url = {http://doi.acm.org/10.1145/1007996.1008066},
year = 2004
}