We present an architecture for a new ambient E-Learning system. In contrast to existing solutions, the envisioned E-Learning system shall offer a constant, on-the-fly adaptation of the course units and their presentation to the current needs and preferences of the individual user. This will guarantee a significant, individual success of such a learner. This goal makes it necessary to acquire information about the user during learning and to model his learning abilities and strategies. Additionally, the content must be represented in such a way that course generation can select and present the material depending on the individual user, his
progress, his current mental state and the learner’s environment.
%0 Conference Paper
%1 BDF+07
%A Beckstein, C.
%A Denzler, J.
%A Fothe, M.
%A König-Ries, B.
%A Sack, H.
%A Vogel, J.
%B in Proc. of Towards Ambient Intelligence: Methods for Cooperating Ensembles in Ubiquitous Environments(AIM-CU 2007)
%D 2007
%K elearning mypaper
%T A Reactive Architecture for Ambient E-Learning
%X We present an architecture for a new ambient E-Learning system. In contrast to existing solutions, the envisioned E-Learning system shall offer a constant, on-the-fly adaptation of the course units and their presentation to the current needs and preferences of the individual user. This will guarantee a significant, individual success of such a learner. This goal makes it necessary to acquire information about the user during learning and to model his learning abilities and strategies. Additionally, the content must be represented in such a way that course generation can select and present the material depending on the individual user, his
progress, his current mental state and the learner’s environment.
@inproceedings{BDF+07,
abstract = {We present an architecture for a new ambient E-Learning system. In contrast to existing solutions, the envisioned E-Learning system shall offer a constant, on-the-fly adaptation of the course units and their presentation to the current needs and preferences of the individual user. This will guarantee a significant, individual success of such a learner. This goal makes it necessary to acquire information about the user during learning and to model his learning abilities and strategies. Additionally, the content must be represented in such a way that course generation can select and present the material depending on the individual user, his
progress, his current mental state and the learner’s environment.},
added-at = {2007-11-29T14:37:56.000+0100},
author = {Beckstein, C. and Denzler, J. and Fothe, M. and König-Ries, B. and Sack, H. and Vogel, J.},
biburl = {https://www.bibsonomy.org/bibtex/247a03256b56d281e9db3add113608162/lysander07},
booktitle = {in Proc. of Towards Ambient Intelligence: Methods for Cooperating Ensembles in Ubiquitous Environments(AIM-CU 2007)},
date = {2007},
description = {Publications of Harald Sack},
interhash = {0d998aed92c18b20eb5803d4bf317ba1},
intrahash = {47a03256b56d281e9db3add113608162},
keywords = {elearning mypaper},
location = {Osnabr{\"uck}},
note = {location={Osnabr{\"uck}}, date={2007}},
timestamp = {2009-01-27T15:24:50.000+0100},
title = {A Reactive Architecture for Ambient E-Learning},
year = 2007
}