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A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action Among Similar States

, and . ACG, volume 10664 of Lecture Notes in Computer Science, page 151-164. Springer, (2017)
DOI: 10.1007/978-3-319-71649-7_13

Abstract

Curling is one of the most strategic winter sports. Recently, many computer scientists have studied curling strategies. The Digital Curling system is a framework used to compare curling strategies. Herein, we present a computer agent based on the Monte-Carlo Tree Search (MCTS) for the Digital Curling framework. We implemented a novel action decision method based on MCTS for Markov decision processes with continuous state space. The experimental results show that our search method is effective for agents with a simple simulation policy and agents with a handmade complex one.

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