J. Koza. Proceedings of the International Conference on Machine
Learning and Applications, page 6--12. Los Angeles, (2003)
Abstract
Genetic programming is a systematic method for getting
computers to automatically solve a problem. Genetic
programming starts from a high-level statement of what
needs to be done and automatically creates a computer
program to solve the problem. The paper makes the
points that (1) genetic programming now routinely
delivers high-return human-competitive machine
intelligence; (2) it is an automated invention machine;
(3) it can automatically create a general solution to a
problem in the form of a parameterised topology; and
(4) it has delivered a progression of qualitatively
more substantial results in synchrony with five
approximately order-of-magnitude increases in the
expenditure of computer time.
%0 Conference Paper
%1 Koza:2003:ICMLA
%A Koza, John R.
%B Proceedings of the International Conference on Machine
Learning and Applications
%C Los Angeles
%D 2003
%E Wani, M. Arif
%E Cois, K.
%E Hafeez, K.
%K algorithms, automated genetic human-competitive invention, learning, machine parameterized programming, topology,
%P 6--12
%T Routine high-return human-competitive machine
learning
%U http://www.genetic-programming.com/jkpdf/icmla2003.pdf
%X Genetic programming is a systematic method for getting
computers to automatically solve a problem. Genetic
programming starts from a high-level statement of what
needs to be done and automatically creates a computer
program to solve the problem. The paper makes the
points that (1) genetic programming now routinely
delivers high-return human-competitive machine
intelligence; (2) it is an automated invention machine;
(3) it can automatically create a general solution to a
problem in the form of a parameterised topology; and
(4) it has delivered a progression of qualitatively
more substantial results in synchrony with five
approximately order-of-magnitude increases in the
expenditure of computer time.
@inproceedings{Koza:2003:ICMLA,
abstract = {Genetic programming is a systematic method for getting
computers to automatically solve a problem. Genetic
programming starts from a high-level statement of what
needs to be done and automatically creates a computer
program to solve the problem. The paper makes the
points that (1) genetic programming now routinely
delivers high-return human-competitive machine
intelligence; (2) it is an automated invention machine;
(3) it can automatically create a general solution to a
problem in the form of a parameterised topology; and
(4) it has delivered a progression of qualitatively
more substantial results in synchrony with five
approximately order-of-magnitude increases in the
expenditure of computer time.},
added-at = {2008-06-19T17:35:00.000+0200},
address = {Los Angeles},
author = {Koza, John R.},
biburl = {https://www.bibsonomy.org/bibtex/2852fafbb868ffde5ab7c65d807b73027/brazovayeye},
booktitle = {Proceedings of the International Conference on Machine
Learning and Applications},
editor = {Wani, M. Arif and Cois, K. and Hafeez, K.},
interhash = {faa2b39567286a03dd4eda47889a5ff3},
intrahash = {852fafbb868ffde5ab7c65d807b73027},
keywords = {algorithms, automated genetic human-competitive invention, learning, machine parameterized programming, topology,},
pages = {6--12},
size = {7 pages},
timestamp = {2008-06-19T17:44:16.000+0200},
title = {Routine high-return human-competitive machine
learning},
url = {http://www.genetic-programming.com/jkpdf/icmla2003.pdf},
year = 2003
}