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Quantification of YouTube QoE via Crowdsourcing

, , , , , and . IEEE International Workshop on Multimedia Quality of Experience - Modeling, Evaluation, and Directions (MQoE), Dana Point, CA, USA, (December 2011)

Abstract

This paper addresses the challenge of assessing and modeling Quality of Experience (QoE) for online video services that are based on TCP-streaming. We present a dedicated QoE model for YouTube that takes into account the key influence factors (such as stalling events caused by network bottlenecks) that shape quality perception of this service. As second contribution, we propose a generic subjective QoE assessment methodology for multimedia applications (like online video) that is based on crowdsourcing - a highly cost-efficient, fast and flexible way of conducting user experiments. We demonstrate how our approach successfully leverages the inherent strengths of crowdsourcing while addressing critical aspects such as the reliability of the experimental data obtained. Our results suggest that, crowdsourcing is a highly effective QoE assessment method not only for online video, but also for a wide range of other current and future Internet applications.

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