McLuhan: games as social commentaries; reactionary anthropologies in which culture's "main drive" are encrypted -> insight in societies which produce them
(--> hacker 'spielen' _mit_ technologie, der spielerische umgang mit technik)
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%0 Book
%1 holmes:2009
%A Holmes, Eben
%C Univ. of Constance
%D 2009
%I unpublished Essay
%K Cathexis Hacker Jacques Lacan Marshall McLuhan Psychoanalyse Spiel Videospiel digitized
%T Gameplay and Psychoanalysis
%Z McLuhan: games as social commentaries; reactionary anthropologies in which culture's "main drive" are encrypted -> insight in societies which produce them
(--> hacker 'spielen' _mit_ technologie, der spielerische umgang mit technik)
@book{holmes:2009,
added-at = {2009-07-18T17:48:47.000+0200},
address = {Univ. of Constance},
annote = {
McLuhan: games as social commentaries; reactionary anthropologies in which culture's "main drive" are encrypted -> insight in societies which produce them
(--> hacker 'spielen' _mit_ technologie, der spielerische umgang mit technik)
},
author = {Holmes, Eben},
biburl = {https://www.bibsonomy.org/bibtex/27147971a4521ad430de576b3340d0566/sgiersig},
interhash = {35bfb01f700f628120c16d08c9b6086c},
intrahash = {7147971a4521ad430de576b3340d0566},
key = {holmes:2009},
keywords = {Cathexis Hacker Jacques Lacan Marshall McLuhan Psychoanalyse Spiel Videospiel digitized},
publisher = {unpublished Essay},
timestamp = {2009-07-18T17:48:49.000+0200},
title = {Gameplay and Psychoanalysis},
year = 2009
}