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%0 Conference Paper
%1 conf/aiide/PizziCWL08
%A Pizzi, David
%A Cavazza, Marc
%A Whittaker, Alex
%A Lugrin, Jean-Luc
%B AIIDE
%D 2008
%E Darken, Christian
%E Mateas, Michael
%I The AAAI Press
%K dblp
%T Automatic Generation of Game Level Solutions as Storyboards.
%U http://dblp.uni-trier.de/db/conf/aiide/aiide2008.html#PizziCWL08
%@ 978-1-57735-391-1
@inproceedings{conf/aiide/PizziCWL08,
added-at = {2021-02-10T00:00:00.000+0100},
author = {Pizzi, David and Cavazza, Marc and Whittaker, Alex and Lugrin, Jean-Luc},
biburl = {https://www.bibsonomy.org/bibtex/23d470b62febbf04c9140f8c6822823f0/dblp},
booktitle = {AIIDE},
crossref = {conf/aiide/2008},
editor = {Darken, Christian and Mateas, Michael},
ee = {http://www.aaai.org/Library/AIIDE/2008/aiide08-016.php},
interhash = {4e81dbff38841c0d8ccdfd5d3b57c65c},
intrahash = {3d470b62febbf04c9140f8c6822823f0},
isbn = {978-1-57735-391-1},
keywords = {dblp},
publisher = {The AAAI Press},
timestamp = {2024-04-10T21:14:56.000+0200},
title = {Automatic Generation of Game Level Solutions as Storyboards.},
url = {http://dblp.uni-trier.de/db/conf/aiide/aiide2008.html#PizziCWL08},
year = 2008
}