Abstract
Fish were allowed to choose in a T-maze between various combinations of goalboxes containing food, a mirror, or nothing. Only food and a mirror maintained swimming, but percent choice and speed were higher for food than for a mirror. Measures of time motionless in the runway, turning away from the goalbox, and air gulping support the notion that a stimulus for aggressive display induces avoidance as well as approach tendencies and that the aversive component in the display situation is responsible for poorer performance for a mirror.
Users
Please
log in to take part in the discussion (add own reviews or comments).