Curriculum Vitae

Grouppage of the group HCI Group (University of Würzburg)

Computer systems pervade almost every aspect of modern life. They are becoming ubiquitous, with multifaceted and diverse characteristics, incarnations, and appearances on all scales. This development poses interesting questions:

» How do we want to interact with such systems?
» Are historical machine-centric operations sufficient?
» How would alternative interaction metaphors look like?
» How do we actually build and develop alternatives?

The HCI group explores novel forms of human-computer interaction that focus on the user and the interaction experience, taking into account the requirements defined by the physical, cognitive, and perceptive skills of users.

A central goal are interactive multimodal interfaces. Such interfaces use natural human capabilities like speech, gestures, touch, movement, or embodiment to interact with real and virtual artifacts, that is, artifacts which receive their shape, appearance, and function by human impact and interpretation.

Challenges range from the understanding and design of high-level concepts and models of human cognition, communication, and collaboration to the development of engineering principles and techniques necessary for the creation of rich, interactive, and intelligent user interfaces for computerized real, virtual, and blended media environments.

Get more information at hci.uni-wuerzburg.de

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    Citation format:
    The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response. In IEEE Transactions on Visualization and Computer Graphics, Year 2018.
    Alpha IVBO - Construction of a Scale
    Measure the Illusion of Virtual Body
    nership
    .
    Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems . 2875-2883, Year 2017.
    Socially Immersive Avatar-Based Communication. Proceedings of the 24th IEEE Virtual Reality (IEEE VR) conference 2017. Year 2017.