Curriculum Vitae

Grouppage of the group HCI Group (University of Würzburg)

Computer systems pervade almost every aspect of modern life. They are becoming ubiquitous, with multifaceted and diverse characteristics, incarnations, and appearances on all scales. This development poses interesting questions:

» How do we want to interact with such systems?
» Are historical machine-centric operations sufficient?
» How would alternative interaction metaphors look like?
» How do we actually build and develop alternatives?

The HCI group explores novel forms of human-computer interaction that focus on the user and the interaction experience, taking into account the requirements defined by the physical, cognitive, and perceptive skills of users.

A central goal are interactive multimodal interfaces. Such interfaces use natural human capabilities like speech, gestures, touch, movement, or embodiment to interact with real and virtual artifacts, that is, artifacts which receive their shape, appearance, and function by human impact and interpretation.

Challenges range from the understanding and design of high-level concepts and models of human cognition, communication, and collaboration to the development of engineering principles and techniques necessary for the creation of rich, interactive, and intelligent user interfaces for computerized real, virtual, and blended media environments.

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    Citation format:
    Interactive Gamified Virtual Reality Training of Affine Transformation. Proceedings of Pre-Conference-Workshops 15th E-Learning Fachtagung Informatik (DeLFI-WS 2017). Year In Press.
    When Some Things are Missing: The Quality of Interpersonal Communication in Social Virtual Reality. (Presentation on the 66th Annual Conference of the International Communication Association (ICA), MAy 24-28 2018, Prague, Czech Republic) Year 2018.
    Beyond Replication:
    gmenting Social Behaviors in Multi-User Virtual Realities
    Year 2018.