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An approach for continuous inspection of source code., и . WoSQ@ICSE, стр. 17-22. ACM, (2008)What Makes Agile Software Development Agile?, , , , , , , , , и 37 other автор(ы). CoRR, (2021)Catching up with method and process practice: an industry-informed baseline for researchers., , , , , , , , , и 11 other автор(ы). ICSE (SEIP), стр. 255-264. IEEE / ACM, (2019)Gamification for enforcing coding conventions., и . ESEC/SIGSOFT FSE, стр. 649-660. ACM, (2015)Enriching E-Learning Contents for Architecture in the MACE Project - Activities and Outlook, , , , и . (ноября 2007)Catching up with Method and Process Practice: An Industry-Informed Baseline for Researchers, , , , , , , , , и 11 other автор(ы). CoRR, (2021)A Field Experiment on Gamification of Code Quality in Agile Development., , и . PPIG, стр. 17. Psychology of Programming Interest Group, (2012)Optimizing the Parameters of an Evolutionary Algorithm for Fuzzing and Test Data Generation., и . ICST Workshops, стр. 338-345. IEEE, (2020)Critical software cultures: analyses of processes in four domains.. ICSSP, стр. 11-15. ACM, (2016)Catching up with method and process practice: an industry-informed baseline for researchers, , , , , , , , , и 11 other автор(ы). Proceedings of the 41st International Conference on Software Engineering: Software Engineering in Practice, ICSE (SEIP) 2019, Montreal, QC, Canada, May 25-31, 2019, стр. 255--264. (2019)